Posts in category peripherals
by Kyle Orland Sep 4th 2008 4:00PM
Filed under: Culture, Hacks, Sony PlayStation 3, Peripherals
In a world where video providers seem to be adding increasingly disruptive
digital rights management into their video streams, you can always count on video game accessories to provide a hole for unprotected video to break through. First it was the Xbox 360's HD-DVD drive, whose component output allowed for
DRM-free copying of the now-defunct high-def discs. Now it's Sony's European
PlayTV digital video recorder add-on for the PS3, which
CVG reports can "export [recorded] videos to your PS3's XMB menu as MPEG-4 video
" for free use on other devices.
At a time when everyone from Tivo to Microsoft seems to slap some sort of protection on digital video recordings, it's frankly a little baffling that Sony (itself a major video producer) would leave this hole in its digital recorder. Not that we're complaining, we're just waiting with trepidation for the other patch shoe to drop.
[Via Evil Avatar] by Alexander Sliwinski Sep 3rd 2008 7:00PM
Filed under: Sony PlayStation 3, Peripherals
The
PlayStation Blog has listed some details for North America about the new PS3 headset available this fall. The peripheral will be available in the $60
SOCOM: Confrontation bundle, or as a standalone peripheral for $50, similar to the
price in Japan. Some features of the headset include:
- "High-Quality" mode with use on PS3, offering noise cancellation and a better chat quality on the console.
- The quality of the headset will allegedly allow for more accurate commands of AI-controlled squad mates in Confrontation. There will also be "voice animation" where the player's avatar will "mimic" them during voice chat.
- There will be an in-game status indicator exclusive to the headset. It will display connection status, battery charge, speaker volume and mute status.
- Cradling the set back on the dock will turn it into a "desktop microphone" while charging.
So, what say the headset purchasing vox populi? Is
SOCOM worth spending an extra $10 for your fancy new Bluetooth PS3 headset?
by Ross Miller Aug 28th 2008 10:15AM
Filed under: Sony PlayStation 2, Sony PlayStation 3, Peripherals, Rhythm
Our friends at PS3 Fanboy recently had a chance to try out the guitar equivalent of the
ION Drum Rocker: Starpex's
premium (i.e. not plastic) guitar controller, which more or less looks like a gutted Fender Stratocaster. Their verdict is that the Starpex plays very well, but the $180 price tag is likely to turn off more than a few people. Bonus points for being fully compatible with both
Guitar Hero and
Rock Band, but no word on an Xbox 360 version. The Starpex will be available for PlayStation 3 and PS2 rockers, with a Wii version reportedly on the way later.
by Alexander Sliwinski Aug 27th 2008 2:30PM
Filed under: Sony PlayStation 3, Peripherals
Although no official details about the PS3 wireless keypad's pricing or launch date (beyond "late November") have been released,
Amazon.com is shedding a little light on the situation. The online retailer currently has the peripheral listed at $49.99 with a ship date of Nov. 30.
Although the date may be a placeholder, an Amazon representative informs us, "Pricing details come from our vendors. So that is the price that Sony gave us." Once again, Sony hasn't made any official statements about pricing, but retailers seem to be getting some details.
A recent poll on
PS3 Fanboy showed that 46% of responders would pay no more than $20. Only 4% of participants would actually pay the current listed price for the peripheral.
Gallery: PS3 Wireless Keypad


by Christopher Grant Aug 26th 2008 10:45AM
Filed under: Peripherals, Rhythm
Remember when Neversoft's Brian Bright allegedly told G4 that
a new peripheral was coming to Guitar Hero World Tour, and G4 speculated it would, in fact, be a keyboard? We had a chance to talk to the very same Brian Bright
who told us that "a keyboard controller deserves to be introduced with its own game. This is something we're thinking about." B-b-b-but what about all the keyboard section in the song creator? Bright says, "there are reasons why we haven't included a keyboard controller." He elaborates that not all of the songs have keyboard parts so, "adding a keyboard controller would either have limited our choices, or the players."
... so
Keyboard Hero: Billy Joel confirmed? Check out the full interview for more on
World Tour's song creation system.
by James Ransom-Wiley Aug 22nd 2008 12:58PM
Filed under: Microsoft Xbox 360, Peripherals
Building on
reports of an impending Xbox 360 price cut, which allegedly will drop the
Arcade SKU below Wii to $199, comes the reemergence of Microsoft's elusive
motion controller, now rumored to be included with the Xbox 360 Arcade this holiday. A source "close to Microsoft's marketing department" detailed the bundle to
X3F, claiming the new Arcade system will feature a 512MB memory card (in place of a hard drive), the
New Xbox Experience pre-loaded
and a motion controller, along with a few compatible minigames
developed by Rare.
The motion controller supposedly will be sold separately as well, in a package that includes
even more minigames. The controller is said to be compatible with all versions of Xbox 360. So how 'bout it, Nintendo -- you gonna trump this by tacking on HD?
by Christopher Grant Aug 21st 2008 4:27PM
Filed under: Peripherals, Rhythm
G4 claims to have gotten "the hot word" on a new
Guitar Hero World Tour peripheral from Neversoft's Brian Bright who "wouldn't go into detail about what it will be," though he apparently said the new peripheral was "specifically for the game's Studio mode."
We've reached out to Activision for some kind of comment or confirmation; however, until then, speculation seems to be the name of the game. G4 is guessing keyboard, which is all well and good. And who knows, it may well be a keyboard. We're not oracles here. But as long as we're just guessing, why not guess a little
bigger, y'know? That's why we're happy to announce Joystiq's official guess for the rumored new
Guitar Hero World Tour peripherpal: keytar.
by James Ransom-Wiley Aug 21st 2008 3:58PM
Filed under: Nintendo Wii, Driving, Peripherals
We know what you're thinking:
Gawd, another Wii Wheel? But this one actually does something, we promise. Now, why anyone would jump to purchase a $100 peripheral for a $250 console is the real question that needs answering. (
Cough, cough.) But if you truly believe that force feedback is necessary to impress your non-gaming friends the next time they come over, then by all means, check out Logitech's "
Speed Force Wireless" Wii wheel when it goes on sale in November. (Warning: Not guaranteed to protect against blue shells.)
by Christopher Grant Aug 20th 2008 6:15PM
Filed under: Sony PlayStation 3, Peripherals
click the monkey
Our biggest problem with Sony's AIBO robotic dog was that, well ... it wasn't fake enough! Though it wasn't able to soil the floor, you could still touch it or (perish the thought!)
pick it up. So it's with great interest that we bring you news of EyePet, a "responsive virtual pet who reacts to your every move" brought to you by our friends at SCEE. All you need is a PlayStation Eye camera, a PlayStation 3, and
the ability to love.
"EyePet gives you all the lovable benefits and interaction of a real-life pet without tearing up your sofa or making a mess on the rug," says the totally understated press release. With a late 2009 release date, that gives you just enough time to forget all about that
real miniature monkey thing you had when you were a kid. Video footage of your new best friend can be found after the break.
Continue reading PlayStation Eye + EyePet = Who needs real pets?
by James Ransom-Wiley Aug 20th 2008 11:40AM
Filed under: Sony PlayStation 3, Peripherals
click for extreme closeup
At its Leipzig Games Convention press conference today, Sony unveiled a wireless keypad peripheral that attaches to the top of the PlayStation 3 controller (presumably into the mini-USB port). The keypad also features a "touchpad mode" for mouse input. Pricing was not revealed, but the device will be released in 8 different languages.
It's worth noting that MadCatz released an attachable
thumbpad for PS3 in April 2007.
Update: Added official keypad images (see gallery below). Does this thing double as a
codpiece?
PlayStation.Blog clarifies that the Wireless Kepad includes a mode that turns the key area into a touchpad, allowing users to control an on-screen cursor with their fingertips, tapping to activate a link. The keypad also features two short-cut buttons, enabling quick access to the XMB's "Friends" icon and the "Message Box." The pad also can be paired with other Bluetooth devices (e.g., a smart phone) and will be released in late November.
Gallery: PS3 Wireless Keypad


by Christopher Grant Aug 14th 2008 10:50AM
Filed under: Sony PlayStation 2, Sony PlayStation 3, Peripherals
SCE London was on hand at the Edinburgh Interactive Festival to show off two new EyeToy games that take advantage of a newfound ability to track specific colors and – as excited as we are about
EyeToy: Pom-Pom Party (we don't know what it is) – it's
EyeToy: Hero that we're really here to talk about. You see, the first-person game not only comes with a "real toy sword," it promises 1:1 swordplay with that sword by tracking its fluorescent-green foam.
You can use the sword to block enemy attacks, light your way in dark areas, and of course to attack. You'll even have to hide your sword behind your back in those dark areas if you want to avoid detection. Clever! The technology may sound like magic, but it's not without its limitations. Compared to Nintendo's new
Wii MotionPlus upgrade, the 1:1 EyeToy tech is limited to two dimensions, has difficulty picking up subtle movements, and probably won't work in the dim light of your parent's basement. You can hit up some more pics and a full rundown of the presentation by clicking on that Source link.
[Via
Engadget]
by Alexander Sliwinski Aug 4th 2008 12:15PM
Filed under: Nintendo Wii, Peripherals, Business
Nintendo president Satoru Iwata recently had a little chit-chat with the
Wall Street Journal, letting it know that his company's plethora of purchasable peripherals polluting shelves could possibly slow down. The
WSJ points out that Nintendo recently unveiled the Wii Motion Plus and Wii Speak to go with its other pieces of plastic, ready to fill a landfill near you, like
Wii Fit, Wii Zapper and the
Wii Wheel. Iwata states that the accessories the company originally had planned for the Wii are all out now, but that doesn't mean it's going to stop ... it just currently doesn't have plans to release many more.
Iwata also covers some other items briefly, saying that the company plans to offer the
Wii Motion Plus "for as little as possible." Considering it'll be necessary for games like
Wii Sports Resort and the
absurd amount of money the company is currently making, that seems like a reasonable thing to do.
[Via
Edge]
by Kyle Orland Aug 1st 2008 2:25PM
Filed under: Nintendo Wii, Peripherals
Are you one of the dozens and dozens of British citizens that wants a Wii Balance Board to play games like
Skate It! or
Rayman: Raving Rabbids TV Party, but also
doesn't want to pay extra for the included
Wii Fit game? Well you're in luck! According to a recent Amazon listing, the
Njoy G-Board Balance Board will only set you back £64.99 -- a full
five pounds less than the
£69.99 Wii Fit package. And who needs Wii Fit's virtual personal trainer when you can look down at the G-Board's stylish LCD weight display to see just how unfit you really are?
Seriously, the one advantage Njoy's Board might have over the
Wii Fit bundle is availability -- as of this writing, the game's short supply has inflated the package price to
£102.99 and up on Amazon's marketplace. Penny-pinching balancers can look for their G-Board's on Sept. 12.
[Via
Engadget]
by Randy Nelson Jul 31st 2008 4:50PM
Filed under: Sony PlayStation 2, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360, Peripherals
In an effort to create more realistic fake instruments,
Logitech is partnering with Activision on a line of "premium" peripherals for the latter's upcoming
Guitar Hero World Tour. Multiple products are in development, although Logitech would not comment on exactly what they are, confirming only that the first of them will hit this year. Given that it already has the market cornered on USB microphones (nearly every music game's mic is made by Logitech) we're guessing all educated-like that guitars and drums are the core of the lineup. Also, while this news is obviously geared toward hyping
World Tour, we're looking into potential
Rock Band compatibility for the products.
The peripherals are being designed to work with every platform
Guitar Hero World Tour is launching on, specifically PS3, 360, Wii, and PS2. Logitech gaming devices VP Bruce Lancaster likens this move to the one the company made with steering wheels for
Gran Turismo, saying, "A few years ago, Logitech refined the consumer steering wheel market with high-end controllers that enhance racing games. Now we are looking forward to elevating the market for premium music-based video game controllers in a similar fashion." Here's hoping that one of the "premium" drumkit features is a steel kick pedal like the one used by our house band, the
Blueberry Muffintops. What would
you like to see?
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